Aqua Uminova is a character that was created for dungeons and dragons games but has become a mascot for me.
Personality: Aqua is a female triton with an excitable nerdy personality, she has an impeccable memory, which aids in her spellcasting ability as a Scribe Wizard, while she loves reading, what she loves more is seeing and learning first hand, her favored subject is the outer planes and those strange Creatures which lay within. She brought her spellbook to life which manifests the appearance of her old teachers.
Cliffkeep Sanctum: She studied and lived in Cliffkeep Sanctum, a library of varying knowledge kept by followers of a God of Knowledge (Oghma in FR), these followers take in orphaned children who are taught to read and write then work within the sanctum or, if trusted, make excursions to retrieve new information to be added to the shelves, a student is not permitted to leave until the high priests determine them to be appropriate for the job of Researcher, one who leaves will face banishment from this library and others.
Family: Aquas family is unknown to her, what is known to me, is she has a sister who arrived one day to check on Aqua before leaving without interaction with her.
Friends: Aqua had 2 friends in the sanctum, Daya Jaohav, a cool, self confident and mischievous male human and Amnestria Paralis, a reclusive, quiet and sometimes creepy female elf, the 3 of them ended up together where other students would rather keep their distance.
'Bedroom': While others slept and stayed in dorms, Aqua persuaded with an obnoxious amount of pestering to be allowed to sleep within a section of the library, specifically in a space where a floor upon the rafters lay, Bridget Truebloom, a clever but timid female half-elf was the librarian of this section, she finds it very hard to give a straight no so eventually gave in. While at first it may seem Aqua just wanted to have access to these books at night, it was in fact to escape the people in her dorm. Bridget sleeps and lives in room directly above this section of the library.
Dreams: On two occasions Aquas dreams were invaded by other worldly invaders, both times they left irritated by her excited questioning and unwillingness to make a deal, having been taught within the Sanctum never to make such deals.
Leaving the Sanctum: The books are no longer enough to satiate the hunger for new exciting knowledge, Aqua yearns to explore the world and see first hand those things she has read about and things she is yet to see, she asks for permission to become a researcher and leave but is denied, waiting one whole week, she asks again, and again, and again, then gives up, deciding the only choice is to leave, becoming banished from this and other relating places. Before leaving, she is snuck equipment by Daya, Amnestria and Bridget.
Aqua mood board
Size chart Amnestria, Aqua, Daya
Dia T'sarran is a character i created for a dungeons and dragons game.
Personality: Due to her origins, being a female Dark elf, Dia puts on a tough exterior while holding in her feelings of loneliness and fear, rarely she will reveal her true feelings and only to those she truely trusts and cares about.
Underdark: She lived in the underground civilization of Fluvenllstra south of Menzoberranzan, it was a Dark elf city which her then noble family ruled, after betrayals within the family by her Grandmother, her mother Ash'ala died while she and her father fled to the surface, a new family which Ghilanna merged with came to rule the place.
Memory: Dia was eager to fight to the end in the moment but her memory was altered by her Fathers magic, she believed her mother executed within the laws of Dark Elf civilization so left willingly thinking there no place for them there now.
Family: Dia had a mother called Ash'ala and has a father, Daxio, they had several children including 3 boys: Adindriirn, Koloth and Jarzen. as well as 4 girls: Shi'nual, Saradreza, Erelvra and Dia, they lived together with their grandmother Ghilanna before being seperated when they were attacked.
Friends: Dia has no friends from her time in the Underdark, when she arrived on the surface her and her father spent time in a Desert city where a girl called Hasana became annoyingly infactuated with Dia, like a child, she would ask her questions and follow her around.
Disguise: Her father and her wore illusionary disguises to hide their true identities from the surface folk who may have prejudice against their kind.
Wayford: Hasana accidently disrupts Dias disguise one day, fearing the worst, Dia and her father leave to another city called Wayford, where they now reside, her father has managed to work his way into the council there using his magics.
Panic Matzo is a character i created for a dungeons and dragons game.
Personality: Panic, like their name implies, is easily paniced, they would love to live a normal life but events keep leading them away from that
Barnaby Fox is a character yet to be used.
Zhihui Lao-tzu is a character yet to be used.
Francesca Graypaw is a character yet to be used.