Hi, I'm MoonsPod, I dabble in lots of creative things,
I make Games and Applications in Godot, Stream speedruns on Twitch, draw art and write homebrew RPG scenarios and supplements typically for D&D.
Game Dev History
Learning Godot // Spry // Jan 2020 - Mar 2020
At the start of 2020, I decided i would learn to make games, following various tutorials online i was able to make my first game Spry, a 2d platformer with which custom levels could be made.
More Godot // Various Creations // Mar 2020 - Aug 2021
After finishing my first game, i began creating other things in Godot, to name a few, Input Display (a highly customizable Input Displaying application), Akimbo (a twin stick shooter where you can choose to shoot your twin pistols together or apart) and Let's Roll Initiative (an initiative tracker mostly intended for D&D which would also track status effects and their durations).
Level Design // Tempopo // Aug 2021 - Dec 2021
At the end of August 2021, i was invited to create levels for the game Tempopo created by Witch Beam games, i spent several months creating and tweaking levels to make interesting puzzles and pretty environments.
Go Godot Jam 2 // Lonely Rover // Nov 2021 - Dec 2021
In November 2021, I took part in the Go Godot Game Jam with the theme of Energy Source. I creating a short game about a lonely mars rover who collects junk on a bare planet, one day, the Rover finds they are no longer alone and seeks out the mystery visitor they spotted.
Level Design // Tempopo // Jan 2022 - Mar 2022
I returned to work on Tempopo at the start of January 2022 and continued to create fun and exciting levels for Witch Beam.
Level Design // Sp!ng // Jan 2023 - Current
As of January 2023 I jumped into work with SMG Studio with level design on their game Sp!ng.